Steering Lab
A downloadable tool for Windows
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The Steering Lab project aims to recreate, in C++, the movement of a Pawn in a 3D environment based on a Target and a Behavior. The Pawn has several possible behaviors that can be selected at runtime:
- Seek: Moves toward the target without anticipating a stop.
- Flee: Moves away from the target, trying to get as far as possible.
- Pursuit: Chases the target with a prediction of its future position based on its velocity.
- Arrival: Moves toward the target and stops upon reaching the destination point.
- Circuit: The character follows a path continuously. The end of the path rejoins the beginning.
- OneWay: The character follows a path that ends at a certain point.
- TwoWay: The character follow the path and upon arrival at the last point; follow the same path in the opposit direction.
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Click download now to get access to the following files:
SteeringLab V1.1 497 MB
SteeringLab V1.0 503 MB
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