Terra Regina
A downloadable game
Description
This project is a multiplayer combat system built entirely in C++ in Unreal Engine 5.
It’s a personal prototype made in about two weeks to experiment with multiplayer gameplay and advanced AI behaviors.
Features
🎮 Multiplayer Combat
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Fight against AI enemies in a networked environment
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Fully coded in C++
🧠 Advanced AI
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Perception system: sight, hearing, and damage detection
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Patrol system along predefined routes
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Environment Query System (EQS) to handle contextual behaviors:
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Strafing around the player
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Finding optimal shooting positions
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Taking cover when needed
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Technical Notes
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AI logic implemented with Tasks, Decorators, Services in C++, fully integrated with Behavior Trees and Blackboard Keys
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Designed for flexibility: behaviors can be easily extended for future gameplay features
What I Learned
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Planning AI behaviors early is essential for smooth development
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Using EQS makes AI feel smarter and more reactive
Next Steps
I plan to extend this system with:
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Gameplay Ability System (GAS) integration
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More complex AI decision-making
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Additional combat styles and abilities
| Status | Released |
| Author | Vraus |
| Genre | Action |
| Tags | Multiplayer, Unreal Engine |
Download
Click download now to get access to the following files:

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